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Unity engine revs up for real-time ray tracing support by the end of 2019

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Unity Technologies are bringing real-time ray tracing support to their popular Unity game-making engine by the end of the year, the company have announced today at GDC, paving the way for more games to take advantage of Nvidia’s shiny new RTX graphics cards and their fancy pants reflection tech. And to give everyone a taste of what ray tracing looks like in their titular engine, Unity have teamed up with Nvidia and BMW to create a equally shiny spot-the-difference model of the 2019 BMW 8 Series Coupe.

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Credit – Katharine Castle